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The Wearable Technology Ecosystem: 2014 – 2020 - Opportunities, Challenges, Strategies, Industry Verticals and Forecasts

Published: Aug, 2014 | Pages: 383 | Publisher: SNS Research
Industry: Electronics | Report Format: Electronic (PDF)

While wearable technology has been utilized in vertical sectors such as the military and healthcare for many years, ongoing advances have triggered a major resurgence of the concept, particularly among the consumer community.

Key enabling technologies including low cost sensors, wireless connectivity, active materials and energy have converged to make wearable technology mainstream. With the continued miniaturization of enabling technologies, wearable devices have hit the mass market in a diverse variety of form factors, ranging from glasses to even jewelry.

Driven by the ability to interconnect with key modern trends of healthcare, fitness, messaging and socialization, the wearable technology ecosystem is attracting significant levels of interest.  Companies as varied as smartphone OEMs, wireless carriers, health insurers and retailers are circling the ecosystem alongside tiny startups, all vying for a stake.

SNS Research estimates that by 2015, wearable devices shipments will surpass 90 Million, and will account for nearly $20 Billion in revenue. The market is further expected to grow at a CAGR of nearly 40% over the next six years.

The “Wearable Technology Ecosystem: 2014 – 2020 – Opportunities, Challenges, Strategies, Industry Verticals & Forecasts” report presents an in-depth assessment of the wearable technology ecosystem including key market drivers, challenges, investment potential, consumer & vertical market opportunities, use cases, future roadmap, value chain, case studies, vendor market share and strategies. The report also presents forecasts for wearable device shipments and revenue from 2014 through to 2020. The forecasts are further segmented for 7 device form factor submarkets, 6 vertical markets, 6 regions and 73 countries.

The report comes with an associated Excel datasheet suite covering quantitative data from all numeric forecasts presented in the report

Topics Covered

The report covers the following topics:

• Wearable technology ecosystem
• Market drivers and barriers
• Enabling technology for wearable devices
• Prospects of standardization and regulation for wearable technology
• Wearable technology industry roadmap and value chain
• Assessment of vertical market opportunities and use cases for consumer, healthcare, retail & hospitality, military, public safety and 8 other verticals
• Case studies of wearable technology deployments
• Company profiles and strategies of 276 wearable technology ecosystem players
• Wearable device vendor market share
• Prospects of smartphone OEMs in the wearable technology ecosystem
• LTE Direct and its impact on wearable technology
• Strategic recommendations for enabling technology providers, wearable device OEMs, vertical market players, application developers and wireless carriers
• Market analysis and forecasts from 2014 till 2020

Historical Revenue & Forecast Segmentation

Wearable device shipments and revenue

Wearable application ecosystem revenue

Wearable driven wireless carrier service revenue

Vertical Submarkets

 • Consumer
 • Healthcare
 • Retail & Hospitality
 • Military
 • Public Safety
 • Others

Form Factor Submarkets

 • Smart Bands
 • Smart Watches
 • Smart Glasses
 • Smart Clothing
 • Smart Jewelry
 • Heads-up Displays
 • Others

Regional Markets

 • Asia Pacific
 • Eastern Europe
 • Latin & Central America
 • Middle East & Africa
 • North America
 • Western Europe

Country Markets

73 Country level markets: Algeria, Argentina, Australia, Austria, Bangladesh, Belarus, Belgium, Bolivia, Bosnia & Herzegovina, Brazil, Bulgaria, Canada, Chile, China, Colombia, Croatia, Czech Republic, Denmark, Ecuador, Egypt, Finland, France, Germany, Greece, Hong Kong, Hungary, India, Indonesia, Ireland, Israel, Italy, Japan, Kenya, Luxembourg, Malaysia, Mexico, Morocco, Netherlands, New Zealand, Nigeria, Norway, Pakistan, Paraguay, Peru, Philippines, Poland, Portugal, Qatar, Romania, Russia, Saudi Arabia, Serbia, Singapore, Slovakia, South Africa, South Korea, Spain, Sudan, Sweden, Switzerland, Taiwan, Tanzania, Thailand, Tunisia, Turkey, UAE, UK, Ukraine, Uruguay, USA, Uzbekistan, Venezuela and Vietnam

Key Questions Answered 

The report answer the following key questions:
• How big is the wearable technology ecosystem?
• How is the ecosystem evolving by segment and region?
• What will the market size be in 2020 and at what rate will it grow?
• What trends, challenges and barriers are influencing its growth?
• Who are the key wearable device vendors and what are their strategies?
• How much are vertical enterprises investing in wearable devices?
• What opportunities exist for wireless chipset suppliers in the wearable technology ecosystem?
• How can wireless carriers capitalize on the growing popularity of smart glasses and other wearable devices?
• Which countries, regions and verticals will see the highest percentage of wearable device shipments?
• How big is the wearable applications ecosystem? 

Key Findings 

• The report has the following key findings: 
• By 2015, wearable device OEMs will pocket nearly $20 Billion from device shipment revenues
• Wearable device shipments are further expected to grow at a CAGR of nearly 40% over the next 6 years, eventually accounting for 340 Million device shipments by the end of 2020
• Wireless carriers are increasingly integrating wearable devices within their M2M and IoT strategies
• Wearable devices will help wireless carriers drive over $71 Billion in additional service revenue by the end of 2020, following a CAGR of 95% between 2014 and 2020
• The wearable applications ecosystem will account for nearly $850 Million in revenue by the end of 2015
• Driven by ongoing innovation and crowdfunding campaigns, SNS Research estimates that investors are expected to pour over $700 Million into wearable company startups in 2014
• The market is ripe for acquisitions of pure-play wearable technology startups, as competition heats up between consumer and vertical centric OEMs
• Nearly 50% of all wearable devices shipped in 2020 will support embedded cellular connectivity. This represents a $1.1 Billion opportunity for wireless chipset suppliers

List of Companies Mentioned

•	270 Vision
•	3L Labs
•	4DForce
•	4iii Innovations
•	9Solutions
•	Active Mind Technology
•	Adidas
•	AgaMatrix
•	AirType
•	Amazon
•	AMD (Advanced Micro Devices)
•	Amiigo
•	Animas
•	Apple
•	ARA (Applied Research Associates)
•	Archos
•	ARM Holdings
•	Asahi Kasei Group
•	Atheer Labs
•	Atlas Wearables
•	Augmendix
•	Avegant
•	BAE Systems
•	Baidu
•	BI (GEO Group)
•	BIA Sport
•	Bionym
•	Biosensics
•	BIT (Blue Infusion Technologies)
•	Bluetooth Special Interest Group
•	BodyMedia
•	Boston Scientific
•	BRAGI
•	Breitling
•	Brilliantservice
•	Broadcom
•	Brother Industries
•	Brunel University
•	BSX Insight
•	BTS Bioengineering
•	Buhel
•	Cambridge Temperature Concepts
•	Carre Technologies
•	Casio
•	Catapult
•	Cisco
•	Citizen
•	Cityzen Sciences
•	Codoon
•	CommandWear
•	ConnecteDevice
•	Control VR
•	CoolShirt Systems
•	Creaholic
•	CSR plc
•	Cuff
•	Cyberdyne
•	DARPA (Defense Advanced Research Projects Agency)
•	Dell
•	Diesel
•	DKNY
•	DorsaVi (ASX)
•	Dreamtrap Commercials
•	Durex
•	E Ink Holdings
•	EB Sport Group (Sync)
•	EdanSafe
•	Ekso Bionics
•	Electric Foxy
•	Emotiv Systems
•	Epson (Seiko Epson Corporation)
•	EuroTech
•	Evena Medical
•	Everfind
•	Exelis
•	EyeTap
•	Facebook
•	FashionTEQ
•	Fat Shark
•	Fatigue Science
•	FDA (U.S. Food and Drug Administration)
•	Filip Technologies
•	Finis
•	FitBark
•	Fitbit
•	Flextronics
•	Flyfit
•	Fossil
•	Foxtel
•	Freescale Semiconductor
•	Fujitsu
•	Garmin
•	GDC4S (General Dynamics C4 Systems)
•	GEAK (Shanda Group)
•	Gemalto
•	Geopalz
•	Georgia Institute of Technology
•	Ginger.io
•	Given Imaging
•	GlassUp
•	GN Store Nord (Intelligent Headset)
•	Google
•	GoPro
•	GOQii
•	HealBe
•	Heapsylon
•	HereO
•	Hovding
•	HP
•	HTC
•	Huawei
•	i’m SpA
•	i4C Innovations
•	IAMAS (Japanese Institute of Advanced Media Arts and Sciences)
•	ICEdot
•	iHealth Lab
•	iLOC Technologies
•	Imagination Technologies
•	Imec
•	Immerz
•	Ineda Systems
•	InfinitEye
•	Instabeat
•	Intel/Basis Science
•	InteraXon
•	Intersections
•	InvenSense
•	iRhythm
•	Iron Will Innovations
•	ITAMCO (Indiana Technology and Manufacturing Companies)
•	ITT Corporation
•	Jabra (GN Netcom)
•	Jawbone
•	Jaybird
•	Johnson & Johnson
•	Kapture
•	Ki Performance Lifestyle
•	Kiwi Wearables
•	KMS Solutions
•	Kreyos
•	Kronoz (Mykronoz)
•	L-3 Communications
•	L-3 Mobile-Vision
•	Lark Technologies
•	Laster Technologies
•	LeapFrog Enterprises
•	Lechal
•	LG Electronics
•	Limmex
•	Lockheed Martin
•	LogBar
•	LOSTnFOUND
•	Loughborough University
•	Lumo BodyTech
•	Lumus
•	Luxottica
•	Mad Apparel
•	Magellan (MiTAC Digital Corporation)
•	Martian Watches (SilverPlus)
•	Matilde
•	McLear
•	Medtronic
•	Melon
•	Memi
•	META
•	Meta (MetaWatch)
•	Microsoft (Nokia)
•	MindStream
•	Mio Global
•	Misfit Wearables
•	MiTAC International
•	Moff
•	Moov
•	Moticon
•	Motion Fitness
•	Motion Metrics International Corporation
•	Motorola Mobility/Lenovo
•	Motorola Solutions
•	Mutalink
•	Mutewatch
•	Myontec
•	Narrative
•	Neptune
•	NeuroPro
•	NeuroSky
•	Nike
•	Nintendo
•	Nissan
•	Nod
•	Nokia
•	Notch Interfaces
•	NTT DoCoMo
•	Nuance
•	Nuubo
•	NVIDIA
•	NZN Labs
•	Oculus VR (Facebook)
•	Omate
•	Omega SA
•	OMG Life
•	Omron
•	OMsignal
•	Optalert
•	Optinvent
•	OrCam Technologies
•	OriginGPS
•	Orpyx Medical Technologies
•	O-Synce
•	Owlet Baby Care
•	Palomar Health
•	Panasonic
•	Paris Miki Holdings
•	Parvus
•	Pebble
•	Pepsi
•	Perpetua Power Source Technologies
•	PFO Tech
•	Philips
•	Phyode
•	Plantronics
•	Playtabase
•	Polar Electro
•	Pragmasystems
•	Preventice
•	Proteus Digital Health
•	PUSH Design Solutions
•	Qardio
•	Qualcomm
•	Raytheon
•	Razer
•	Recon Instruments
•	Rest Devices
•	RHLvision Technologies
•	Ringblingz
•	RSLSteeper
•	Rufus Labs
•	S3 ID
•	Salesforce.com
•	Samsung
•	Seiko
•	SenseCore
•	Sensible Baby
•	Senso Solutions
•	Sensoplex
•	Sentimoto
•	Seraphim Sense
•	Shimmer
•	ShotTracker
•	Si14
•	Sigmo
•	SITA
•	Skully Helmets
•	Smarty Destination Technology
•	Smarty Ring
•	SMI (SensoMotoric Instruments)
•	Snaptracs
•	Somaxis
•	Sonitus Medical
•	Sonostar
•	Sony
•	Sotera Wireless
•	SpotNSave
•	Sqord
•	Stalker Radar (Applied Concepts, Inc)
•	STMicroelectronics
•	Suunto
•	sWaP (Dyal Trading)
•	Swatch Group
•	T.Ware
•	Tarsier
•	TASER International
•	Technical Illusions
•	Thalmic Labs
•	The Walt Disney Company
•	Theatro
•	TI (Texas Instruments)
•	Timex Group
•	Tissot
•	TN Games
•	Tobii Technology
•	Tomoon Technology
•	TomTom
•	Tory Burch
•	Touch Bionics
•	TrackingPoint
•	U.S. Department of Defense
•	U-blox
•	Universities of Glasgow
•	University of Leeds
•	University of Reading
•	University of Strathclyde
•	Validic (Motivation Science)
•	Vancive Medical Technologies
•	Vandrico
•	Vergence Labs
•	Vidcie (Looxcie)
•	Vigo
•	Virgin Atlantic
•	VSN Mobil
•	Vuzix
•	We:eX (Wearable Experiments)
•	Wearable Intelligence
•	Weartrons Labs
•	Wellograph
•	Withings
•	WTS (Wonder Technology Solutions)
•	Xensr
•	Xiaomi
•	XOEye Technologies
•	Xybermind
•	Yingqu Technology
•	Zeiss (Carl Zeiss AG)
•	Zephyr Technology
•	Zepp Labs
•	Zinc Software
•	Zoll Medical Corporation
•	ZTE

Countries Covered

•	Algeria
•	Argentina
•	Australia
•	Austria
•	Bangladesh
•	Belarus
•	Belgium
•	Bolivia
•	Bosnia & Herzegovina
•	Brazil
•	Bulgaria
•	Canada
•	Chile
•	China
•	Colombia
•	Croatia
•	Czech Republic
•	Denmark
•	Ecuador
•	Egypt
•	Finland
•	France
•	Germany
•	Greece
•	Hong Kong
•	Hungary
•	India
•	Indonesia
•	Ireland
•	Israel
•	Italy
•	Japan
•	Kenya
•	Luxembourg
•	Malaysia
•	Mexico
•	Morocco
•	Netherlands
•	New Zealand
•	Nigeria
•	Norway
•	Pakistan
•	Paraguay
•	Peru
•	Philippines
•	Poland
•	Portugal
•	Qatar
•	Romania
•	Russia
•	Saudi 
•	Arabia
•	Serbia
•	Singapore
•	Slovakia
•	South Africa
•	SouthKorea 
•	Spain
•	Sudan
•	Sweden
•	Switzerland
•	Taiwan
•	Tanzania
•	Thailand
•	Tunisia
•	Turkey
•	UAE
•	UK
•	Ukraine
•	Uruguay
•	USA
•	Uzbekistan
•	Venezuela
•	Vietnam
 Chapter 1: Introduction
1.1 Executive Summary
1.2 Topics Covered
1.3 Historical Revenue & Forecast Segmentation
1.4 Key Questions Answered
1.5 Key Findings
1.6 Methodology
1.7 Target Audience
1.8 Companies & Organizations Mentioned

Chapter 2: An Overview of Wearable Technology
2.1 What is Wearable Technology?
2.2 Device Classification
2.2.1 Head-worn Devices
2.2.2 Wrist-worn Devices
2.2.3 Leg and Ankle-worn Devices
2.2.4 Arm, Chest and Neck-worn Devices
2.2.5 Smart Clothing & Jewelry
2.2.6 In-Body Wearables
2.3 Enabling Technologies
2.3.1 MEMS & Sensors
2.3.2 BT-LE (Bluetooth Low Energy) & WiFi
2.3.3 Voice Recognition
2.3.4 Lowed Powered Wireless SoCs
2.3.5 RFID & NFC
2.3.6 GPS & Navigation Technology
2.3.7 Energy Harvesting
2.3.8 Ergonomics & Materials Science
2.3.9 Augmented Reality
2.4 Market Growth Drivers
2.4.1 Proliferation of Smartphones
2.4.2 Advances in Enabling Technologies & Components
2.4.3 Interest from New Market Segments
2.4.4 Human Centric Assistance
2.4.5 Meaningful Analytics & Tracking
2.4.6 Venture Capital, Crowdfunding & Corporate Investments
2.4.7 Endorsement by Major Mobile OEMs
2.5 Market Barriers
2.5.1 High Costs
2.5.2 Power Consumption & Battery Life Issues
2.5.3 Usability & Unusual Styling
2.5.4 Potential Health Issues
2.5.5 Privacy & Security Concerns
2.5.6 Social Acceptance

Chapter 3: Vertical Opportunities & Use Cases
3.1 Consumer Markets
3.1.1 Infotainment & Lifestyle
3.1.1.1 Personal Assistance, Notifications & Alerts
3.1.1.2 Photography
3.1.1.3 Navigation Assistance
3.1.1.4 Smart Home Applications
3.1.1.5 Media & Entertainment
3.1.1.6 Memory Recall
3.1.2 Sports & Fitness
3.1.3 Gaming
3.1.4 Pet Care
3.1.5 Child Care & Entertainment
3.1.6 Helping People with Disabilities
3.1.7 Car Insurance Claims
3.1.8 Accurate & Targeted Marketing
3.2 Healthcare
3.2.1 Remote Patient Monitoring
3.2.2 Assisted Patient Examination
3.2.3 Reducing Healthcare Costs
3.2.4 Optimizing Health Insurance Costs
3.2.5 Enhancing Medical R&D
3.3 Retail & Hospitality
3.3.1 Improving Retail Productivity
3.3.2 Comparing & Contrasting Retail Items
3.3.3 Travel: Personalizing Customer Service
3.3.4 Replacing Hotel Keys and Credit Cards
3.3.5 Augmenting City & Museum Tours
3.4 Military
3.4.1 Enhancing Infantry Tactics: Shooting Without Being Shot
3.4.2 Monitoring Combat Stress & Injuries
3.4.3 Enhancing Situational Awareness in the Battlefield
3.4.4 Enabling Battlefield Mobility
3.4.5 Facilitating Communications with Military Dogs
3.5 Public Safety
3.5.1 Recording Criminal Evidence
3.5.2 Enhancing Situational Awareness & Assets Coordination
3.5.3 Identifying Suspects & Traffic Violators
3.5.4 Monitoring Biophysical Activity for First Responders
3.5.5 Enhancing Fire Fighting Capabilities
3.5.6 Improving Response to Medical Emergencies
3.6 Other Verticals
3.6.1 Construction Industry
3.6.2 Mining Industry
3.6.3 Manufacturing Operations
3.6.4 Logistics & Supply Chain
3.6.5 Financial Services
3.6.6 Security & Authentication
3.6.7 Repair, Inspection & Field Services
3.6.8 Education
3.7 Case Studies
3.7.1 Virgin Atlantic: Improving Airline Customer Services with Wearable Technology
3.7.1.1 Solution & Vendors
3.7.1.2 Applications
3.7.1.3 Feedback from the Field
3.7.2 U.S. Department of Defense: Delivering Tactical Information with Wearable Technology
3.7.2.1 Solution & Vendors
3.7.2.2 Applications
3.7.2.3 Feedback from the Field
3.7.3 Dubai Police: Catching Speeding Drivers with Google Glass
3.7.3.1 Solution & Vendors
3.7.3.2 Applications
3.7.3.3 Feedback from the Field
3.7.4 Disney: Theme Park Management with Wearable Technology
3.7.4.1 Solution & Vendors
3.7.4.2 Applications
3.7.4.3 Feedback from the Field
3.7.5 AT&T: Connected Healthcare Monitoring for the Elderly
3.7.5.1 Solution & Vendors
3.7.5.2 Applications
3.7.5.3 Feedback from the Field

Chapter 4: Industry Roadmap & Value Chain
4.1 Wearable Technology Industry Roadmap
4.1.1 2013 – 2014: Initial Hype & the Revival of Smart Watches
4.1.2 2015 – 2016: Convergence of Wrist Worn Wearables
4.1.3 2017 – 2020 & Beyond: The Augmented Reality & Smart Glasses Era
4.2 The Wearable Technology Value Chain
4.2.1 Enabling Technology Ecosystem
4.2.1.1 Chipset Vendors
4.2.1.2 Sensor, Display & Enabling Hardware Providers
4.2.1.3 OS & Software Providers
4.2.1 Wearable Device OEM Ecosystem
4.2.1.1 Vertical Centric OEMs
4.2.1.2 Smartphone, Tablet & Consumer Electronics OEMs
4.2.1.3 Fashion & Watch OEMs
4.2.2 Consumers & Vertical Enterprises
4.2.3 Wireless Carriers & the Connectivity Ecosystem
4.2.4 Applications Ecosystem

Chapter 5: Market Analysis & Forecasts
5.1 Global Outlook of Wearable Technology
5.2 Form Factor Segmentation
5.3 Smart Bands
5.4 Smart Watches
5.5 Smart Glasses
5.6 Smart Clothing
5.7 Smart Jewelry
5.8 Heads-up Display Systems
5.9 Others
5.10 Vertical Market Segmentation
5.11 Consumer Wearable Devices
5.12 Healthcare Wearable Devices
5.13 Retail & Hospitality Wearable Devices
5.14 Military Wearable Devices
5.15 Public Safety Wearable Devices
5.16 Wearable Devices in Other Verticals
5.17 Regional Market Segmentation
5.18 Asia Pacific
5.19 North America
5.20 Western Europe
5.21 Eastern Europe
5.22 Middle East & Africa
5.23 Latin & Central America

Chapter 6: Key Market Players
6.1 270 Vision
6.2 3L Labs
6.3 4DForce
6.4 4iii Innovations
6.5 9Solutions
6.6 Active Mind Technology
6.7 Adidas
6.8 AirType
6.9 Amazon
6.10 AMD (Advanced Micro Devices)
6.11 Amiigo
6.12 Apple
6.13 ARA (Applied Research Associates)
6.14 Archos
6.15 ARM Holdings
6.16 Atheer Labs
6.17 Atlas Wearables
6.18 Augmendix
6.19 Avegant
6.20 Baidu
6.21 BAE Systems
6.22 Bionym
6.23 Biosensics
6.24 BIT (Blue Infusion Technologies)
6.25 BI (GEO Group)
6.26 BIA Sport
6.27 Bionym
6.28 Boston Scientific
6.29 BRAGI
6.30 Brilliantservice
6.31 Broadcom
6.32 Breitling
6.33 Brother Industries
6.34 BSX Insight
6.35 BTS Bioengineering
6.36 Buhel
6.37 Cambridge Temperature Concepts
6.38 Carre Technologies
6.39 Casio
6.40 Catapult
6.41 Citizen
6.42 Cityzen Sciences
6.43 Codoon
6.44 CommandWear
6.45 ConnecteDevice
6.46 Control VR
6.47 CoolShirt Systems
6.48 CSR plc
6.49 Cuff
6.50 Cyberdyne
6.51 Dell
6.52 DorsaVi (ASX)
6.53 Dreamtrap Commercials
6.54 EB Sport Group (Sync)
6.55 EdanSafe
6.56 Ekso Bionics
6.57 Electric Foxy
6.58 Emotiv Systems
6.59 Epson (Seiko Epson Corporation)
6.60 Everfind
6.61 EuroTech
6.62 Evena Medical
6.63 Exelis
6.64 EyeTap
6.65 FashionTEQ
6.66 Fat Shark
6.67 Fatigue Science
6.68 Filip Technologies
6.69 Finis
6.70 FitBark
6.71 Fitbit
6.72 Flyfit
6.73 Flextronics
6.74 Fossil
6.75 Foxtel
6.76 Freescale Semiconductor
6.77 Fujitsu
6.78  Garmin
6.79 GEAK (Shanda Group)
6.80 Gemalto
6.81 GDC4S (General Dynamics C4 Systems)
6.82 Geopalz
6.83 Ginger.io
6.84 GlassUp
6.85 GN Store Nord (Intelligent Headset)
6.86 GoPro
6.87 Google
6.88 GOQii
6.89 HealBe
6.90 Heapsylon
6.91 HereO
6.92 Hovding
6.93 HP
6.94 HTC
6.95 Huawei
6.96 i4C Innovations
6.97 ICEdot
6.98 iHealth Lab
6.99 iLOC Technologies
6.100 i’m SpA
6.101 Imagination Technologies
6.102 Imec
6.103 Immerz
6.104 Ineda Systems
6.105 InfinitEye
6.106 Intel/Basis Science
6.107 InteraXon
6.108 InvenSense
6.109 iRhythm
6.110 Instabeat
6.111 Iron Will Innovations
6.112 Jabra (GN Netcom)
6.113 Jawbone
6.114 Jaybird
6.115 Johnson & Johnson
6.116 Kapture
6.117 Ki Performance Lifestyle
6.118 Kiwi Wearables
6.119 KMS Solutions
6.120 Kreyos
6.121 Kronoz (Mykronoz)
6.122 L-3 Communications
6.123 Lark Technologies
6.124 Laster Technologies
6.125 LeapFrog Enterprises
6.126 Lechal
6.127 LG Electronics
6.128 Limmex
6.129 Lockheed Martin
6.130 LogBar
6.131 LOSTnFOUND
6.132 Lumo BodyTech
6.133 Lumus
6.134 Luxottica
6.135 Mad Apparel
6.136 Magellan (MiTAC Digital Corporation)
6.137 Martian Watches (SilverPlus)
6.138 Matilde
6.139 McLear
6.140 Medtronic
6.141 Melon
6.142 Memi
6.143 META
6.144 Meta (MetaWatch)
6.145 Microsoft (Nokia)
6.146 MindStream
6.147 Mio Global
6.148 Misfit Wearables
6.149 Moff
6.150 Moov
6.151 Moticon
6.152 Motion Fitness
6.153 Motorola Mobility/Lenovo
6.154 Motorola Solutions
6.155 Mutalink
6.156 Mutewatch
6.157 Myontec
6.158 Narrative
6.159 Neptune
6.160 NeuroPro
6.161 NeuroSky
6.162 Nike
6.163 Nintendo
6.164 Nissan
6.165 Nod
6.166 Notch Interfaces
6.167 NTT DoCoMo
6.168 Nuance
6.169 Nuubo
6.170 NVIDIA
6.171 NZN Labs
6.172 O-Synce
6.173 Oculus VR (Facebook)
6.174 Omate
6.175 OMG Life
6.176 Omron
6.177 OMsignal
6.178 Optalert
6.179 Optinvent
6.180 OrCam Technologies
6.181 OriginGPS
6.182 Orpyx Medical Technologies
6.183 Owlet Baby Care
6.184 Panasonic
6.185 Pebble
6.186 Perpetua Power Source Technologies
6.187 PFO Tech
6.188 Phyode
6.189 Plantronics
6.190 Playtabase
6.191Polar Electro
6.192 Pragmasystems
6.193 Preventice
6.194 Proteus Digital Health
6.195 PUSH Design Solutions
6.196 Qardio
6.197 Qualcomm
6.198 Razer
6.199 Recon Instruments
6.200 Raytheon
6.201 Rest Devices
6.202 RHLvision Technologies
6.203 Ringblingz
6.204 RSLSteeper
6.205 Rufus Labs
6.206 S3 ID
6.207 Salesforce.com
6.208 Samsung
6.209 Seiko
6.210 SenseCore
6.211 Sensible Baby
6.212 Sensoplex
6.213 Senso Solutions
6.214 Sentimoto
6.215 Seraphim Sense
6.216 Shimmer
6.217 ShotTracker
6.218 Si14
6.219 Sigmo
6.220 Skully Helmets
6.221 Smarty Destination Technology
6.222 Smarty Ring
6.223 SMI (SensoMotoric Instruments)
6.224 Snaptracs
6.225 Somaxis
6.226 Sonitus Medical
6.227 Sonostar
6.228 Sony
6.229 Sotera Wireless
6.230 SpotNSave
6.231 Sqord
6.232 Stalker Radar (Applied Concepts, Inc)
6.233 STMicroelectronics
6.234 Suunto
6.235 sWaP (Dyal Trading)
6.236 Swatch Group
6.237 T.Ware
6.238 Tarsier
6.239 TASER International
6.240 Technical Illusions
6.241 Thalmic Labs
6.242 Theatro
6.243 TI (Texas Instruments)
6.244 Timex Group
6.245 TN Games
6.246 Tobii Technology
6.247 TomTom
6.248 Tomoon Technology
6.249 Touch Bionics
6.250 TrackingPoint
6.251 U-blox
6.252 Validic (Motivation Science)
6.253 Vancive Medical Technologies
6.254 Vandrico
6.255 Vergence Labs
6.256 Vidcie (Looxcie)
6.257 Vigo
6.258 VSN Mobil
6.259 Vuzix
6.260 We:eX (Wearable Experiments)
6.261 Wearable Intelligence
6.262 Weartrons Labs
6.263 Wellograph
6.264 Withings
6.265 WTS (Wonder Technology Solutions)
6.266 Xensr
6.267 Xiaomi
6.268 XOEye Technologies
6.269 Xybermind
6.270 Yingqu Technology
6.271 Zeiss (Carl Zeiss AG)
6.272 Zephyr Technology
6.273 Zepp Labs
6.274 Zinc Software
6.275 Zoll Medical Corporation
6.276 ZTE

Chapter 7: Conclusion & Strategic Recommendations
7.1 LTE Direct & its Impact on Wearable Technology
7.2 How is Wearable Technology Affecting the Wireless Chipsets Ecosystem
7.3 How Big is the Wearable Applications Ecosystem?
7.4 Prospects of Standardization & Regulation
7.5 Prospects of Smartphone OEMs in the Wearable Technology Ecosystem
7.6 Wireless Carriers: the Wearable Service Revenue Opportunity?
7.7 Vendor Share: Who Leads the Market?
7.8 The Rise of Wearable Startups
7.9 Combining Fashion with Technology
7.10 Recommendations
7.10.1 Enabling Technology Providers
7.10.2 Wearable Device OEMs & Vertical Players
7.10.3 Wearable Application Developers
7.10.4 Wireless Carriers
List of Figures
Figure 1: In-body Pill Camera
Figure 2: Smartphone Installed Base by Region (Millions): 2014 - 2020
Figure 3: KOR-FX Haptic Feedback Vest
Figure 4: DARPA ULTRA-VIS Wearable Display Unit and Augmented Reality View
Figure 5: Wearable Technology Industry Roadmap
Figure 6: The Wearable Technology Value Chain
Figure 7: Global Wearable Device Shipments (Millions of Units): 2014 - 2020
Figure 8: Global Wearable Device Shipment Revenue ($ Million): 2014 - 2020
Figure 9: Global Wearable Device Shipments by Form Factor (Millions of Units): 2014 - 2020
Figure 10: Global Wearable Device Shipment Revenue by Form Factor ($ Million): 2014 - 2020
Figure 11: Global Smart Band Shipments (Millions of Units): 2014 - 2020
Figure 12: Global Smart Band Shipment Revenue ($ Million): 2014 - 2020
Figure 13: Global Smart Watch Shipments (Millions of Units): 2014 - 2020
Figure 14: Global Smart Watch Shipment Revenue ($ Million): 2014 - 2020
Figure 15: Global Smart Glasses Shipments (Millions of Units): 2014 - 2020
Figure 16: Global Smart Glasses Shipment Revenue ($ Million): 2014 - 2020
Figure 17: Global Smart Clothing Shipments (Millions of Units): 2014 - 2020
Figure 18: Global Smart Clothing Shipment Revenue ($ Million): 2014 - 2020
Figure 19: Global Smart Jewelry Shipments (Millions of Units): 2014 - 2020
Figure 20: Global Smart Jewelry Shipment Revenue ($ Million): 2014 - 2020
Figure 21: Global Heads-up Display System Shipments (Millions of Units): 2014 - 2020
Figure 22: Global Heads-up Display System Shipment Revenue ($ Million): 2014 - 2020
Figure 23: Global Other Wearable Device Shipments (Millions of Units): 2014 - 2020
Figure 24: Global Other Wearable Device Shipment Revenue ($ Million): 2014 - 2020
Figure 25: Global Wearable Device Shipments by Vertical (Millions of Units): 2014 - 2020
Figure 26: Global Wearable Device Shipment Revenue by Vertical ($ Million): 2014 - 2020
Figure 27: Global Customer Wearable Device Shipments (Millions of Units): 2014 - 2020
Figure 28: Global Consumer Wearable Device Shipment Revenue ($ Million): 2014 - 2020
Figure 29: Global Healthcare Wearable Device Shipments (Millions of Units): 2014 - 2020
Figure 30: Global Healthcare Wearable Device Shipment Revenue ($ Million): 2014 - 2020
Figure 31: Global Retail & Hospitality Wearable Device Shipments (Millions of Units): 2014 - 2020
Figure 32: Global Retail & Hospitality Wearable Device Shipment Revenue ($ Million): 2014 - 2020
Figure 33: Global Military Wearable Device Shipments (Millions of Units): 2014 - 2020
Figure 34: Global Military Wearable Device Shipment Revenue ($ Million): 2014 - 2020
Figure 35: Global Public Safety Wearable Device Shipments (Millions of Units): 2014 - 2020
Figure 36: Global Public Safety Wearable Device Shipment Revenue ($ Million): 2014 - 2020
Figure 37: Global Wearable Device Shipments in Other Verticals (Millions of Units): 2014 - 2020
Figure 38: Global Wearable Device Shipment Revenue in Other Verticals ($ Million): 2014 - 2020
Figure 39: Wearable Device Shipments by Region (Millions of Units): 2014 - 2020
Figure 40: Wearable Device Shipment Revenue by Vertical ($ Million): 2014 - 2020
Figure 41: Asia Pacific Wearable Device Shipments (Millions of Units): 2014 - 2020
Figure 42: Asia Pacific Wearable Device Shipment Revenue ($ Million): 2014 - 2020
Figure 43: North America Wearable Device Shipments (Millions of Units): 2014 - 2020
Figure 44: North America Wearable Device Shipment Revenue ($ Million): 2014 - 2020
Figure 45: Western Europe Wearable Device Shipments (Millions of Units): 2014 - 2020
Figure 46: Western Europe Wearable Device Shipment Revenue ($ Million): 2014 - 2020
Figure 47: Eastern Europe Wearable Device Shipments (Millions of Units): 2014 - 2020
Figure 48: Eastern Europe Wearable Device Shipment Revenue ($ Million): 2014 - 2020
Figure 49: Middle East & Africa Wearable Device Shipments (Millions of Units): 2014 - 2020
Figure 50: Middle East & Africa Wearable Device Shipment Revenue ($ Million): 2014 - 2020
Figure 51: Latin & Central America Wearable Device Shipments (Millions of Units): 2014 - 2020
Figure 52: Latin & Central America Wearable Device Shipment Revenue ($ Million): 2014 - 2020
Figure 53: Global Wireless Chipset Shipments for Wearable Devices (Millions of Units): 2014 - 2020
Figure 54: Global Wearable Application Ecosystem Revenue by Vertical ($ Million): 2014 - 2020
Figure 55: Global Wearable Driven Wireless Carrier Service Revenue by Form Factor ($ Million): 2014 - 2020
Figure 56: Wearable Technology Market Share (%) 



                                

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