Toll Free: 1-888-928-9744
Published: Jan, 2015 | Pages:
176 | Publisher: 9Dimen Research
Industry: Market Research Reports | Report Format: Electronic (PDF)
3D rendering is a process in 3D computer graphics. It converts 3D wire frame models into 2D images automatically. This is done on a computer with 3D photorealistic effects or non-photorealistic rendering. Rendering may be real-time or non real-time. Rapidly increasing processing power of a computer is facilitating higher levels of realism. Real-time rendering is often polygonal. Non real-time rendering enables higher quality images with limited processing power. It is often used to create animations for non-interactive media. The process of rendering consumes high computational resources as it stimulates complex physical processes. Consumers like film studios use a render farm to produce images. Compositing software is used to integrate various layers of material that have been rendered separately, into the final shot. FELIX Render, KeyShot, Turtle, FurryBall, Bunkspeed SHOT, and Corona Renderer are some of the well-known 3D rendering software products in the global space today. Adobe Systems, Corel, Maxon, Corus Entertainment and NewTek are established providers of 3D animation software. Virtualization involves creation of a virtual vis-à-vis an actual version of a resource like an operating system, a server, network, storage, file, etc. It drastically alters conventional computing and has the potential to make it more scalable. Presently, virtualization can be applied to varied system layers such as server virtualization, hardware-level virtualization and operating system-level virtualization. Main advantages of virtualization are complete utilization of resources, cost-effective deployment, and savings in operational costs and power. Deployment of virtualization technology calls for skilled technical experts who can undertake careful planning. Virtual machines use the same resources to run, thereby reducing the speed of performance. This could pose a problem for growth. Recent research indicates that the global market for 3D rendering and virtualization software would grow at a CAGR of 21% in forthcoming years. Key geographical markets for such software are Europe, Asia and North America. Nations like Germany, China, Japan and the U.S. generate huge demand for 3D rendering and virtualization software. Demand is being buoyed by higher focus on virtualization software. However, open source communities are increasingly gaining popularity. This could pose a challenge to growth of the 3D rendering and virtualization software market. Leading players in the worldwide virtualization software market are VMware, Red Hat Inc., Microsoft Inc., Citrix, Oracle, Amazon Inc., Google Inc., and Huawei.
Table of Contents Part I 3D Rendering and Virtualization Software Industry Overview Chapter One 3D Rendering and Virtualization Software Industry Overview 1.1 3D Rendering and Virtualization Software Definition 1.2 3D Rendering and Virtualization Software Classification Analysis 1.2.1 3D Rendering and Virtualization Software Main Classification Analysis 1.2.2 3D Rendering and Virtualization Software Main Classification Share Analysis 1.3 3D Rendering and Virtualization Software Application Analysis 1.3.1 3D Rendering and Virtualization Software Main Application Analysis 1.3.2 3D Rendering and Virtualization Software Main Application Share Analysis 1.4 3D Rendering and Virtualization Software Industry Chain Structure Analysis 1.5 3D Rendering and Virtualization Software Industry Development Overview 1.5.1 3D Rendering and Virtualization Software Product History Development Overview 1.5.1 3D Rendering and Virtualization Software Product Market Development Overview 1.6 3D Rendering and Virtualization Software Global Market Comparison Analysis 1.6.1 3D Rendering and Virtualization Software Global Import Market Analysis 1.6.2 3D Rendering and Virtualization Software Global Export Market Analysis 1.6.3 3D Rendering and Virtualization Software Global Main Region Market Analysis 1.6.4 3D Rendering and Virtualization Software Global Market Comparison Analysis 1.6.5 3D Rendering and Virtualization Software Global Market Development Trend Analysis Chapter Two 3D Rendering and Virtualization Software Up and Down Stream Industry Analysis 2.1 Upstream Raw Materials Analysis 2.1.1 Upstream Raw Materials Price Analysis 2.1.2 Upstream Raw Materials Market Analysis 2.1.3 Upstream Raw Materials Market Trend 2.2 Down Stream Market Analysis 2.1.1 Down Stream Market Analysis 2.2.2 Down Stream Demand Analysis 2.2.3 Down Stream Market Trend Analysis Part II Asia 3D Rendering and Virtualization Software Industry (The Report Company Including the Below Listed But Not All) Chapter Three Asia 3D Rendering and Virtualization Software Market Analysis 3.1 Asia 3D Rendering and Virtualization Software Product Development History 3.2 Asia 3D Rendering and Virtualization Software Process Development History 3.3 Asia 3D Rendering and Virtualization Software Industry Policy and Plan Analysis 3.4 Asia 3D Rendering and Virtualization Software Competitive Landscape Analysis 3.5 Asia 3D Rendering and Virtualization Software Market Development Trend Chapter Four 2009-2015 Asia 3D Rendering and Virtualization Software Productions Supply Sales Demand Market Status and Forecast 4.1 2009-2015 3D Rendering and Virtualization Software Capacity Production Overview 4.2 2009-2015 3D Rendering and Virtualization Software Production Market Share Analysis 4.3 2009-2015 3D Rendering and Virtualization Software Demand Overview 4.4 2009-2015 3D Rendering and Virtualization Software Supply Demand and Shortage 4.5 2009-2015 3D Rendering and Virtualization Software Import Export Consumption 4.6 2009-2015 3D Rendering and Virtualization Software Cost Price Production Value Gross Margin Chapter Five Asia 3D Rendering and Virtualization Software Key Manufacturers Analysis 5.1 Company A 5.1.1 Company Profile 5.1.2 Product Picture and Specification 5.1.3 Product Application Analysis 5.1.4 Capacity Production Price Cost Production Value 5.1.5 Contact Information 5.2 Company B 5.2.1 Company Profile 5.2.2 Product Picture and Specification 5.2.3 Product Application Analysis 5.2.4 Capacity Production Price Cost Production Value 5.2.5 Contact Information 5.3 Company C 5.3.1 Company Profile 5.3.2 Product Picture and Specification 5.3.3 Product Application Analysis 5.3.4 Capacity Production Price Cost Production Value 5.3.5 Contact Information 5.4 Company D 5.4.1 Company Profile 5.4.2 Product Picture and Specification 5.4.3 Product Application Analysis 5.4.4 Capacity Production Price Cost Production Value 5.4.5 Contact Information ... ... Chapter Six Asia 3D Rendering and Virtualization Software Industry Development Trend 6.1 2015-2018 3D Rendering and Virtualization Software Capacity Production Overview 6.2 2015-2018 3D Rendering and Virtualization Software Production Market Share Analysis 6.3 2015-2018 3D Rendering and Virtualization Software Demand Overview 6.4 2015-2018 3D Rendering and Virtualization Software Supply Demand and Shortage 6.5 2015-2018 3D Rendering and Virtualization Software Import Export Consumption 6.6 2015-2018 3D Rendering and Virtualization Software Cost Price Production Value Gross Margin Part III North American 3D Rendering and Virtualization Software Industry (The Report Company Including the Below Listed But Not All) Chapter Seven North American 3D Rendering and Virtualization Software Market Analysis 7.1 North American 3D Rendering and Virtualization Software Product Development History 7.2 North American 3D Rendering and Virtualization Software Process Development History 7.3 North American 3D Rendering and Virtualization Software Competitive Landscape Analysis 7.4 North American 3D Rendering and Virtualization Software Market Development Trend Chapter Eight 2009-2015 North American 3D Rendering and Virtualization Software Productions Supply Sales Demand Market Status and Forecast 8.1 2009-2015 3D Rendering and Virtualization Software Capacity Production Overview 8.2 2009-2015 3D Rendering and Virtualization Software Production Market Share Analysis 8.3 2009-2015 3D Rendering and Virtualization Software Demand Overview 8.4 2009-2015 3D Rendering and Virtualization Software Supply Demand and Shortage 8.5 2009-2015 3D Rendering and Virtualization Software Import Export Consumption 8.6 2009-2015 3D Rendering and Virtualization Software Cost Price Production Value Gross Margin Chapter Nine North American 3D Rendering and Virtualization Software Key Manufacturers Analysis 9.1 Company A 9.1.1 Company Profile 9.1.2 Product Picture and Specification 9.1.3 Product Application Analysis 9.1.4 Capacity Production Price Cost Production Value 9.1.5 Contact Information 9.2 Company B 9.2.1 Company Profile 9.2.2 Product Picture and Specification 9.2.3 Product Application Analysis 9.2.4 Capacity Production Price Cost Production Value 9.2.5 Contact Information ... ... Chapter Ten North American 3D Rendering and Virtualization Software Industry Development Trend 10.1 2015-2018 3D Rendering and Virtualization Software Capacity Production Overview 10.2 2015-2018 3D Rendering and Virtualization Software Production Market Share Analysis 10.3 2015-2018 3D Rendering and Virtualization Software Demand Overview 10.4 2015-2018 3D Rendering and Virtualization Software Supply Demand and Shortage 10.5 2015-2018 3D Rendering and Virtualization Software Import Export Consumption 10.6 2015-2018 3D Rendering and Virtualization Software Cost Price Production Value Gross Margin Part IV Europe 3D Rendering and Virtualization Software Industry Analysis (The Report Company Including the Below Listed But Not All) Chapter Eleven Europe 3D Rendering and Virtualization Software Market Analysis 11.1 Europe 3D Rendering and Virtualization Software Product Development History 11.2 Europe 3D Rendering and Virtualization Software Process Development History 11.3 Europe 3D Rendering and Virtualization Software Industry Policy and Plan Analysis 11.4 Europe 3D Rendering and Virtualization Software Competitive Landscape Analysis 11.5 Europe 3D Rendering and Virtualization Software Market Development Trend Chapter Twelve 2009-2015 Europe 3D Rendering and Virtualization Software Productions Supply Sales Demand Market Status and Forecast 12.1 2009-2015 3D Rendering and Virtualization Software Capacity Production Overview 12.2 2009-2015 3D Rendering and Virtualization Software Production Market Share Analysis 12.3 2009-2015 3D Rendering and Virtualization Software Demand Overview 12.4 2009-2015 3D Rendering and Virtualization Software Supply Demand and Shortage 12.5 2009-2015 3D Rendering and Virtualization Software Import Export Consumption 12.6 2009-2015 3D Rendering and Virtualization Software Cost Price Production Value Gross Margin Chapter Thirteen Europe 3D Rendering and Virtualization Software Key Manufacturers Analysis 13.1 Company A 13.1.1 Company Profile 13.1.2 Product Picture and Specification 13.1.3 Product Application Analysis 13.1.4 Capacity Production Price Cost Production Value 13.1.5 Contact Information 13.2 Company B 13.2.1 Company Profile 13.2.2 Product Picture and Specification 13.2.3 Product Application Analysis 13.2.4 Capacity Production Price Cost Production Value 13.2.5 Contact Information ... ... Chapter Fourteen Europe 3D Rendering and Virtualization Software Industry Development Trend 14.1 2015-2018 3D Rendering and Virtualization Software Capacity Production Overview 14.2 2015-2018 3D Rendering and Virtualization Software Production Market Share Analysis 14.3 2015-2018 3D Rendering and Virtualization Software Demand Overview 14.4 2015-2018 3D Rendering and Virtualization Software Supply Demand and Shortage 14.5 2015-2018 3D Rendering and Virtualization Software Import Export Consumption 14.6 2015-2018 3D Rendering and Virtualization Software Cost Price Production Value Gross Margin Part V 3D Rendering and Virtualization Software Marketing Channels and Investment Feasibility Chapter Fifteen 3D Rendering and Virtualization Software Marketing Channels Development Proposals Analysis 15.1 3D Rendering and Virtualization Software Marketing Channels Status 15.2 3D Rendering and Virtualization Software Marketing Channels Characteristic 15.3 3D Rendering and Virtualization Software Marketing Channels Development Trend 15.2 New Firms Enter Market Strategy 15.3 New Project Investment Proposals Chapter Sixteen Development Environmental Analysis 16.1 China Macroeconomic Environment Analysis 16.2 European Economic Environmental Analysis 16.3 United States Economic Environmental Analysis 16.4 Japan Economic Environmental Analysis 16.5 Global Economic Environmental Analysis Chapter Seventeen 3D Rendering and Virtualization Software New Project Investment Feasibility Analysis 17.1 3D Rendering and Virtualization Software Market Analysis 17.2 3D Rendering and Virtualization Software Project SWOT Analysis 17.3 3D Rendering and Virtualization Software New Project Investment Feasibility Analysis Part VI Global 3D Rendering and Virtualization Software Industry Conclusions Chapter Eighteen 2009-2015 Global 3D Rendering and Virtualization Software Productions Supply Sales Demand Market Status and Forecast 18.1 2009-2015 3D Rendering and Virtualization Software Capacity Production Overview 18.2 2009-2015 3D Rendering and Virtualization Software Production Market Share Analysis 18.3 2009-2015 3D Rendering and Virtualization Software Demand Overview 18.4 2009-2015 3D Rendering and Virtualization Software Supply Demand and Shortage 18.5 2009-2015 3D Rendering and Virtualization Software Import Export Consumption 18.6 2009-2015 3D Rendering and Virtualization Software Cost Price Production Value Gross Margin Chapter Nineteen Global 3D Rendering and Virtualization Software Industry Development Trend 19.1 2015-2018 3D Rendering and Virtualization Software Capacity Production Overview 19.2 2015-2018 3D Rendering and Virtualization Software Production Market Share Analysis 19.3 2015-2018 3D Rendering and Virtualization Software Demand Overview 19.4 2015-2018 3D Rendering and Virtualization Software Supply Demand and Shortage 19.5 2015-2018 3D Rendering and Virtualization Software Import Export Consumption 19.6 2015-2018 3D Rendering and Virtualization Software Cost Price Production Value Gross Margin Chapter Twenty Global 3D Rendering and Virtualization Software Industry Research Conclusions
Speak to the report author to design an exclusive study to serve your research needs.
Your personal and confidential information is safe and secure.